Friday, November 13, 2009

Update on mario game #8

Hi.

Time for a blogpost. Right? Well. What should i say? I have been continuing working on my game.

- Tuned networking (again)
- Removed pickup rendering -> then send data to others
- Fixed the 100% CPU thing.
- Added fire mario sprites (no fireballs atm)
- Fixed the goddamn collision bug, which appeared when applying the 100% CPU fix.

I'll probably have the fire mario working by the end of this weekend.

Oh, and school is going alright. I had two tests this week, one in math which didn't went so well. The other one was spanish, and ofcourse, it was piss-easy.

- Leopard

No comments:

Post a Comment