Saturday, December 26, 2009

Update on mario game #15

Hey again.

What's up? Well for me, it's been relaxing. Much snow these days, you know. Everything is just white, white...

Anyhow, i have recently coded an GUI (Graphical User Interface, in other words: an window instead of a console) to the server. It uses the win32 API. Ah, yesterday i was up to about 3 am trying to make Enter key work on the goddamn window. Well, i gave up yesterday, but today i solved it. Everything is printing out normal now. Back to the client.
On the client, i have finished the star and the 1up powerups. Now all powerups is basically done. Next thing to do is to add the sound effects, i believe. I'll have to use SNES ones temporarly. I have also tuned the collision system (AGAIN...). Added some random functions (get mouse position), some random callbacks related to mouse, ondeath, respawn, etc.

I also give out an screenshot, enjoy!



















Leo

Wednesday, December 23, 2009

SM-MP.com

Finally it's working. I got the FTP info.

I'll probably spend today setting up the site and forum. I don't know if all forum users and passwords will be restored, let's hope it will.

EDIT 18:14:
All usernames/passwords/posts/topics updated. Enjoy!

If you want to be a server hoster/website/overall sponsor, comment to this post. I'll contact you then.

Leo

Tuesday, December 22, 2009

Update 22/December/2009

Ok. So they finally accepted the payment, and... i forgot to put the last name. Goddamnit. Tomorrow the domain should be up...

Leo

Monday, December 21, 2009

Update 21/December/2009

Hi.

I remember paying the domain and webhosting on friday. Cliche still haven't "accepted" the payment. What? Oh well, i suppose it's because they are having a free day on saturday and sunday. But i waked up this morning, went to sm-mp.com... and it's still not up. They say on the website that their opening times are;

Monday 10:00-12:00 and 13:00-18:00
Tuesday - Friday 10:00-12:00 and 13:00-16:00 

Hm.
At the moment, it's 13:43. I also remember paying right after ordering. Bug? I don't know.

Leo

Saturday, December 19, 2009

Update on mario game #14

Another video i have uploaded. Enjoy.


Thursday, December 17, 2009

Update 17-december-2009

Hi

I noticed that i haven't posted in a while. A week. Well, to tell you the truth, i've been pausing with the development. This is the last week of the school, and in saturday i'll be getting the www.sm-mp.com address + webhost.

I'm free from school for 3 weeks. Under that time, i'll get as much as possible done.

Leo

Thursday, December 10, 2009

Update on mario game #13

Hi.

What's up? Well, from my side it's fine. I just happend to have a little headache now and then before sleeping. Otherwise it's great.

So what's up with the game? It's rollin' on. I work about 3-4 hours on it every day now. I do accomplish stuff these hours, and together in one week, it's alot!
I've now looked into an compression library that can compress game files - that would improve alot;
- Less space being used.
- Files more organized.
Well... that's basically the main positive sides of compresison. I'll probably use a compression class created by my good friend, Sam. In which i must point out he is a great helper.
Back to the game - in the beginning of this week i discovered a bug in the collision system (pfff... again, like 5 times now) and decided to recode the detection. Now it's more stable then ever and faster (it utilizes one loop for all the three collision detection (collision on ground, wall and "bumping" a cube), instead of one loop for every collision type).
I also added blocks - ground, question, brick and solid blocks to the game.

Speaking of sprites, and music - one dude contacted me for helping. Wazza, is his name. His brother is awesome at piano. And he's only played that for 1 year - and man, that is quick. He componated his own music, and i've played piano for 4 years without componing my own. (Well, once, but that was trashed). He is interested in delivering music for my game. Seems ok, i'm thinking of asking him to deliver some music, and we'll see. And i'll hear.

Sorry, won't be rereading the post so forgive me for all spelling errors, grammatic fault etc. Have a nice day.

Leo

Sunday, December 6, 2009

Update on mario game #12. (3rd update in 3 days!)

















Enjoy.

Update on mario game #11.

Hi.

Looks like i didn't do the star and 1-up mushroom afterall. I've been busy wiht so much else. Yesterday i also discovered another bug with the collision detection. Goddamnit. I've already fixed it 4 times now. Oh well, atleast it's fixed now. Network is going alright too.

In other news, Etherpad listened to all the critic, and decided to not shut down (seems like it? they removed the banner). How nice.

- Leo

Friday, December 4, 2009

Update on mario game #10.

Yo again. Another update on my game.

My good friend sam helped me last week. In an instant, he discovered an error i have done - it was not good. I spent a whole day to change it back to a more efficient one. The network runs alot better now. It certainly feels like 5 times better, it gives a smoother feeling of other players. Can't wait to release it.


In other news, things are going good. I discovered that i could infact login to my "banned" SA:MP forum account. So ofcourse i went hyper and telled everyone.

In other other news, it's two days left of the current week. Two free days! That means i'll code as much as possible. I guess the star powerup will be done and maybe the 1-up mushroom. I still need to fix some bugs here and there tho.

Also, i heard that EtherPad is bought by Google and will be shut down sometime in March 2010. How pathetic. I really liked the service. I'm using it to keep my beta notes (guess what.. beta notes of the game).

That was all for today, brought to you by;
Leo